I was very excited early this month for the release of Metroid Dread so I watched a bunch of videos on YouTube of gamers playing through classic Metroid games. Eventually the YouTube algorithm led me to learn about retro handheld devices. These are emulators that can play games from many older systems. I quickly got obsessed with them and ordered one, an Anbernic RG351MP, despite my history of not really liking many of the classic games available on my Nintendo Switch. So, it may be a waste of money, or something I can eventually give to one of my kids, or it will be something I really love. I am looking forward to setting it up, tweaking its firmware, and playing some classic games.
🎮 Metroid Dread is really fun. I spent a couple hours on it last night. It is really fun. It is weird not having the morph ball right from the start, though, and you pretty much have to figure out wall jumping is possible on your own.
🎮 Metroid Dread
My copy of Metroid Dread was just delivered. I am so excited to play it, but I’m not sure when I’ll get to start. I’ve got to help out the kids to bed and plan to watch the season finale of Ted Lasso tonight as well.
In anticipation for the new game, over the past few weeks, I played through about most of Metroid and Super Metroid to get back into playing shape for it. The first game is pretty rough, but Super Metroid is a masterpiece. I played through it on a 3-day rental when I was a teenager, and always remembered how great it was. I also dug up my old Metroid Fusion cartridge. I own it but don’t don’t think that my hands are up for playing it anymore on my old Game Boy Advance.
Anyway, Dread is waiting for me, and my backlog of Switch games (I am a sucker for sales) will have to wait a little longer.
I played too much Scott Pilgrim vs. the World this week, and have been rewarded with wrist pain in my left hand. I should have known I was overdoing it because my typing became more and more inaccurate as the week progressed.
🎮 “First you were ve-gone, but now you will be gone.”
On a whim this weekend I purchased the beat ‘em up game Scott Pilgrim Vs. The World for the Nintendo Switch. It was an impulse purchase of a game I had not heard of and didn’t know was any good. I have been wanting to play a brawler for a while, but it is a genre I have not played since I was a kid, so I was not sure I would still enjoy it. I have been eyeing, but have been reluctant to spend $30 of $25 on, River City Girls and Streets of Rage 4 for weeks now. I haven’t played a game in that genre since I was a kid, and as an adult I am terrible at a lot of the games I used to excel at (I’m looking at you, Mario!) so I was not sure if I could button-mash fast enough to play such games. $25 or more is too much to spend on a game that is too hard for me to play. While I dithered about a purchase, I spent some time playing NES versions of the Double Dragon games and River City Ransom, but found those games are too primitive to be much fun for me anymore.
The Scott Pilgrim game was on sale for a stupidly low price ($7.49 or something), so I picked it up. To my surprise and delight, it is awesome. It has a colorful pixel art style that mimics the Scott Pilgrim comics. Its level design, character design, and animations show a lot of humor and attention to the source material. The chiptune soundtrack is really catchy. Play controls are easy to pick up. It starts out really hard, but you can replay levels to level up your character (i.e., lean new moves), and earn money to upgrade your character’s stats (strength, defense, etc.), which makes the game easier. It is kind of grind-y, at least for a conservative, low-skilled player like me, but the grind is fun.
Basically, everything about the video game does justice to the source material. Playing it caused me to want to reread the graphic novels, which I started to do yesterday. Scott Pilgrim, in comics form, is weird, surreal, and a real mess—you know, a perfect reflection of the early twenties and late teens lives of its characters. The characters, plot, and themes of the book, are complex, messy, flawed, and not fully formed. Nobody is a role model. Nobody is mature. Reality itself is warped for them. It makes no sense that Scott goes into video game mode and kills his girlfriend’s exes. Is that a metaphor? Only kind of. You’re just not expected to take it seriously. It’s all problematic—like life, I guess. I don’t really think it is deep (maybe you would if you were much younger than me), but it is really good at stirring up complicated thoughts and emotions in me about how messy life is. During this re-read, I have thought about how I might judge people who haven’t figured their lives out yet, or overlook the good qualities in someone like that. My feelings about those things are different now than they were when I first read the series about ten years ago.
I also watched a couple clips of the Scott Pilgrim Vs. The World movie on YouTube, too, and am trying to find a new respect for it. I saw the movie only once, after I had read all the graphic novels, and absolutely_hated_ it because my favorite parts of the graphic novels—the ones involving character growth—are mostly not depicted in the movie. It does have a stunning cast, though; it’s unbelievable that all those young actors who became so big later on are in the same movie.
🎮 I started another run at Hollow Knight after quite a while away from it. I have missed a step or two… 😅
🎮 I have been very much into playing Good Sudoku again lately. I am trying to master its Pro level, where the puzzles start to get very tricky. I am trying to learn how to spot the Y-wing pattern, but still need to resort to hints quite a lot to find them in the grid.
Lossless Music Discussion on ATP Podcast
The latest episode of Accidental Tech Podcast has a great discussion about lossless music, which is coming to Apple Music next month.
WebEx has virtual backgrounds?!
A software update at work pushed out the virtual backgrounds feature for WebEx. Since my home office—at least the part of it that is behind me and not under my control— is a mess, I enabled it.
Sadly, it looks pretty awful. The background mostly leaves a halo around me un-obscured; sometimes it clips portions of my face or shoulder off. I have a very high-end laptop and a “very good” Logitech webcam (all webcams are terrible, I think), so I have concluded that WebEx’s technology is way behind Zoom’s, which does the virtual backgrounds flawlessly. I think I will leave virtual backgrounds on, for privacy reasons, and hope no one minds the weird visual side effects.
The Sequence 🎮
Yesterday I decided to re-play a game I loved a few years ago called [The Sequence]. It is a puzzle game where you, essentially, build a machine with various component parts to move a ball (well, the game calls it a “binary cell”) from one part of the screen to another. It sounds simple, and it starts out fairly simple, but it becomes very challenging as you progress. It’s the sort of game a programmer, or anyone who enjoyed Human Resource Machine would enjoy.
Fez 🎮
I am delighted that I discovered a video game that is new to the Nintendo Switch, but not at all new to the world, called Fez. This is the game’s official blurb:
Gomez is a 2D creature living in a 2D world. Or is he? When the existence of a mysterious 3rd dimension is revealed to him, Gomez is sent out on a journey that will take him to the very end of time and space. Use your ability to navigate 3D structures from 4 distinct classic 2D perspectives.
It is a 2D puzzle platformer where your character can rotate the environment left or right 90 degrees at a time, but you always interact with the environment in two dimensions. Some of the puzzles are quite challenging, but I think that the most hidden secrets that you can get from solving the hardest puzzles are all optional to completing the game. It’s a charming game, and easily my favorite Switch game of this year so far.
Aeterna Noctis
This game looks 100% like a Hollow Knight rip-off, but maybe it will be the best Hollow Knight rip-off there is. It seems to marry Hollow Knight environments, character movement, and platforming challenges to Castlevania character- and background design. As long as it doesn’t take in the Castlevania-style grinding, it could be very fun.
The more Metroidvania games I play, the more I think that Hollow Knight is the best one ever. Platforming and combat are fast and fluid, it nails the difficulty curve, it doesn’t require grinding (unlike the Castlevania games), it allows for slow or fast play, and so on. I could go on and on about it.
🎮 Ori and the Will of the Wisps is Great
I got a chance to play a few hours of Ori and the Will of the Wisps over the past couple days, and think it is absolutely amazing. While it definitely rehashes some of the same scenarios and story beats from the first game, the gameplay is actually significantly more complex and rewarding. I think I’m benefiting from my experience with the first game, which I played through twice, but I have found the sequel to be a little more forgiving in its difficulty.
In general, it is wonderful to have some fun video games to retreat to in this very stressful pandemic time. I do recognize that I need to turn away from gaming a little bit more than I have been, and move back to more productive activities in my “free time.” Games like Ori make that just a little bit harder.
🎮 I am happy to see that Hades is getting some “game of the year” nods, from Polygon and from Chiam Gartenberg of The Verge. It is easily my favorite game since Hollow Knight.
🎮 I played the Hyrule Warriors: Age Of Calamity demo for about an hour and a half and left it feeling nauseated due to the poor frame rate. The game was kind of fun, but the frame rate was really bad! I am doubtful now that I will shell out $60 for the full version. 😔
🎮 To see if I should buy the “Super Mario 3D All-Stars” game for the Nintendo Switch, I started playing “Super Mario Odyssey” again last week. I beat the game (which is, basically, completing only about a third of the objectives) and have enjoyed, somewhat, the post-game experience. I have concluded, though, that I am terrible at Mario games. Lots of the platforming sections are frustrating for me, maybe because I didn’t grow up with 3D gaming and can’t get used to the perspective. Perhaps the Zelda “Hyrule Warriors” sequel would be more my speed.
After about a month I am still playing several games of Good Sudoku by Zack Gage every day. I highly recommend it!
I was amazed this week to learn that my Game Boy Advance, which is nearly 18 years old still holds a charge and works perfectly. (The screen sure is dim, though, but maybe it always was.) My Sony PSP, which is nowhere near as old, is completely dead.
📺 I bought Axiom Verge for the Nintendo Switch tonight and really like it so far. It is giving me Super Metroid vibes!
🎮 I got the Xbox Wireless Controller that I ordered today, after a weekend of telling myself I will cut back on the hours I spend on gaming (only a few per week, but still).
🎮 “Hollow Knight” kicked my ass this evening. I tried to beat The Trial of the Fool for about an hour, to no avail. The game was so much easier when I was playing it for a couple hours every night. I lost a lot of muscle memory since I stopped.
🎮 I just used the last of my birthday money to purchase an Xbox wireless controller, which I can use with my Windows 10 PC, my Apple TV, and my iPad Pro. I’ve had my eye on one since Apple Arcade came out. I’m starting to eye Steam, too, for more metroidvania-style games.
🎮 I started a third playthrough of Hollow Knight last night. I am eagerly awaiting its announced sequel, Silksong, and don’t know what other game to buy that will scratch the same itch for me. It is such a well-crafted game, and its bosses are still quite challenging to me.
🎮 I will probably hold off on trying Apple Arcade until it is available on Apple TV. I prefer gaming with a controller and on a big screen. I am currently very much into my Nintendo Switch again, and don’t need more games right now, either.