I started playing Shantae on the Game Boy Color last night, and was blown away by its ambition and the technical prowess it exhibits. Although its resolution is indeed very low, it still offers every bit of the charm of the recent Shantae games, along with satisfying gameplay, great music, and fun character designs. It is hard to believe it was written for an 8-bit system, because it exhibits tricks like parallax scrolling backgrounds that I know were possible until the 16-bit era began. It is a gem, and is another reason I’m happy I got into retro gaming this fall.
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