The chess cheating scandal du jour is puzzling and fascinating. Matteo Wong’s article in The Atlantic does not really unpack the issue, but instead provide some depth into how computers have changed the game over the past 25 years:
What once seemed magical became calculable; where one could rely on intuition came to require rigorous memorization and training with a machine. Chess, once poetic and philosophical, was acquiring elements of a spelling bee: a battle of preparation, a measure of hours invested.
It is interesting, though understandable from a technological standpoint, that the concern in the 1990s was that a person might help the computer engine cheat. Today, conversely, the concern is that a computer engine (combined with some spycraft tech, it must be said) might help person cheat.